Assault Wing

Changes in Assault Wing
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Author:  Chapelier [ Mon Dec 19, 2011 12:09 am ]
Post subject:  Changes in Assault Wing

Assault Wing was released today. It features the following changes.

  • When bots die, they leave a megabonus behind. It's going to be one you don't want to miss!
  • Rocket load time was slightly increased.
  • During dedicated server battles, all players can see the remaining arena time can in the top right corner.

Also the following gameplay simulation inaccuracies were fixed on game clients.

  • Flying close to a mine could have immense screen shakes although the mine didn't hit the client's ship.
  • When joining an ongoing game, the client could see some some bullets and other garbage lying around that didn't really exist.
  • Game clients didn't respect the rule that shooting prevents repairs at a dock for a few seconds. This caused ugly damage bar jitter and the repair sound playing although no repair was going on.

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